Calixis Roleplay Community // ADEPTUS ADMINISTRATUM

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Space Wolves

The Space Wolves — the Emperor's Sky Warriors of Fenris, an Adeptus Astartes Chapter of fierce loyalty and savage ferocity. This dossier covers playable archetypes and their builds, the Great Company command structure, and the active pack roster.

Command Hierarchy

Command

  • Wolf Lord1
    Elected with the Department Leadership vote or risen from Hersir rank.
    Mani
    • Hersir1
      Chosen by the Wolf Lord
      • Battle Leader2
        Chosen by the Wolf Lord
        • Pack Leader4
          RagnarRiki
          • White Hunter
            VidarRudolf
            • Grey Hunter
              • Claw Brother
                • Blood Claws
      • Master of the Black Wolves (Chaplain)1
        Fjori
        • Wolf Priest
          Eirik
      • Master of the White Wolves (Apothecary)1
        Torvald
      • Rune Father
        • Rune Warden
          • Rune Priest
            • Rune Acolyte
              • Rune Initiate
      • Master of Iron Priests
        Ulgrof
        • Iron Priest
          • Iron Novice
            Thorvald

Iron Priests

Masters of the Forge in the service of the Great Companies. They are the hammer that shapes the Iron and the anvil that breaks the foes.

  • High Iron Priest
  • Iron Adept
  • Iron Apprentice

Reclusiam

The Black Wolves — the judicial body of the Great Company; they sing sermons, remember the Sagas and honor the traditions.

  • Master of the Black Wolves
    Chosen by the Wolf Lord
  • High Black Wolf
  • Black Wolf
  • Hunter Priest
  • Hunter Acolyte

Medicae

The White Wolves — the specialists of medical treatment, apt surgeons who mend wounds with ritualistic Healing Balms.

  • Master of the White Wolves
    Chosen by the Wolf Lord
  • High White Wolf
  • White Wolf
  • Wolf Healer
  • Hermit Acolyte

Wolf Scouts

Some Wolves prefer to be lonesome and silent, sneaking behind the enemy lines and show the enemies a slit throat in their own mirror. They differ from all other Wolves with their calmness and cold approach to the hunts.

  • Scout-Master
    Próf Hersis, Elected by the Wolf Lord
  • Frosteye
  • Wolf Scout
  • Wolf Pup

Wolf Guard

The best of the best, handpicked by the Wolf Lord as his personal guards; they follow Honorary Ranks.

  • Company Ancient
  • Wolf Guard
  • Elder Wolf
    Position for the past Leadership of the Great Company.

Wolf Priests Judicial

NameRankSpecializationStatus
FjoriMaster of the Black Wolves (Chaplain)Wolf PriestsActive
EirikWolf PriestWolf PriestsActive

Iron Priests

NameRankSpecializationStatus
UlgrofMaster of Iron PriestsIron PriestsActive
ThorvaldIron NoviceIron PriestsActive

Wolf Priests Medical

NameRankSpecializationStatus
TorvaldMaster of the White Wolves (Apothecary)Wolf PriestsActive
ItemOfficerDepartment LeadCONCOSenior EnlistedEnlistedRecruitRestrictionsTraining
Bolt
Boltgun primary

Archetypes

Choose a tier, then select an archetype to see its abilities and build choices.

AGI 4FEL 2INI 4INT 3STR 4TOU 4WIL 3
Use the TerrainACTIVE · [V] · 45s, 1 charge

Blends into terrain, becoming invisible and difficult for NPCs to target.

  • Invisibility and NPC notarget while active
  • Base duration 1s

Scaling: +1s duration per Stealth rank, +1s per Agility above 1

Build Choices

No builds documented yet.

AGI 5FEL 1INI 5INT 3STR 4TOU 5WIL 3
Tactical VersatilityACTIVE · [G] · 50s, 1 charge

Chooses ranged or melee doctrine and boosts the selected combat mode.

  • Radial choice: ranged or melee combat
  • 18s duration

Scaling: 1.1x base; +1% per relevant combat skill rank for the chosen mode

Build Choices

No builds documented yet.

AGI 5FEL 1INI 5INT 3STR 4TOU 5WIL 3
Wrath of the AncientsACTIVE · [G] · 300s, 1 charge

Summons homing psychic bolts that orbit the caster and seek out nearby foes.

  • Bolts spawn over a 30s window (1 every ~2s)
  • Bolt count = Psychic Mastery + Willpower
  • Each bolt homes in and detonates (120 dmg, 150u blast)
  • Seeks NPCs/NextBots within 2500 units

Scaling: Bolt count = Psychic Mastery + Willpower (capped 12)

Build Choices

No builds documented yet.

AGI 5FEL 1INI 5INT 3STR 4TOU 5WIL 3
Oath of the WolfACTIVE · [H] · 60s, 1 charge

Speaks a protective oath that pulses armor onto the caster and nearby allies.

  • 5 armor pulses, ~1.5s apart
  • Each pulse restores (Leadership + Willpower) x 5 armor
  • Affects allies within 600 units

Scaling: (Leadership + Willpower) x 5 armor per pulse, 5 pulses

Build Choices

No builds documented yet.

AGI 5FEL 1INI 5INT 3STR 4TOU 5WIL 3
Tarantula Deployment DeviceACTIVE · [T] · 120s, 1 charge

Deploys an automated Tarantula sentry turret at a targeted location; hold to aim, release to place.

  • Hold-to-aim ghost placement within 300 units
  • Deployed turret has 350 HP and lasts 30s
  • Cooldown consumed only on a successful deployment
Build Choices

No builds documented yet.

Sub-compendiums

General

Introduction to the Red Moons Great Company of the Vlka Fenryka — who they are and how they hunt.

1 section

Ranks

The Battle Brother and Command rank ladders of the Great Company, with their promotion requirements.

3 sections

Requisition Rules

The colour legend used by the Requisition Table to mark what can be requested, crafted, or specially issued.

1 section

Requisition Table

The full armoury requisition table — what each requisition tier may draw, per the colour legend in Requisition Rules.

2 sections

Crafting Cost

The material cost to craft each item of the Company armoury.

1 section

Specializations

How Blood Claws join a specialization branch, and the current availability of Skyclaws, Long Fangs and Wolf Scouts.

1 section

Skyclaws

The Skyclaws specialization branch — jump-pack assault packs of the Great Company.

1 section

Long Fangs

The Long Fangs specialization branch — the heavy-weapons veterans of the Great Company.

1 section

Wolf Scouts

The Wolf Scouts specialization branch and its rank ladder, from Wolf Pup to Scout-Master.

1 section

Wolf Priests

The spiritual guides of the Wolves — how one becomes a Wolf Priest and the creeds of the White and Black Wolves.

1 section

Reclusiam

The Black Wolves — the judicial branch of the Wolf Priests — their rank ladder and RP guidelines.

2 sections

Próf Hersis

The three trials — Temper, Mind and Pack — a Son of the Wolf must pass to prove himself fit for leadership.

3 sections

Oaths

The Oaths a warrior may swear before the Wolf Priests to build his Saga and prove his loyalty.

1 section

Sagas

The Sagas an Astartes may complete after his Oaths — singular feats of devotion to Fenrisian tradition.

1 section

Sermons

How the Reclusiam bolsters its Brothers, with example Battle Sermons to draw from.

1 section

Punishments

The punishments of the Great Company, from the Silent Feast to Execution, and how they must be displayed.

1 section

Trophies

The hunting of trophies to prove oneself, and the need to have them sanctified.

1 section

Medicae

The White Wolves — the medical branch of the Wolf Priests — their rank ladder and creed.

2 sections

Iron Priests

The tech specialists of the Space Wolves — their origins on Fenris and their rank ladder.

2 sections

Wolf Guard

The handpicked elite of the Wolf Lord and the Honorary Ranks they hold.

2 sections